Several years ago I took a big chance and quit my job. Due to a recent restructuring of pay I wasn’t making enough money to make it worth my time anyway, and Mom needed more help around the house. I figured it would be a good opportunity to focus on my writing, but I also knew that I’d go crazy just reading, writing, and watching movies. One of the first things I did was go to the strip club turned pawn shop and buy a PlayStation console.
Had you wondering for a second, didn’t I?
To be honest, I’m terrible at videogames. I wasn’t raised with them and it seems to be one of the things that’s difficult to pick up later in life. My PS4 gets most of its use as streaming device, since you can watch Netflix, Hulu, HBO Max, etc. through it. But every so often I dust off the controller and use it as it was designed. First I played Spider-Man, which was really fun and I actually completed. Then I tried God of War, and gave up pretty quickly because I really wanted to play The Witcher III, though after a year I finally gave up.
I went back and enjoyed all the Spider-Man add-ons. Much better.
Now I’m playing Titanfall II and, while fun, I’m still terrible. For a few days I had to make myself play, because just the thought of it felt like work. I don’t get angry or frustrated when I die and have to respawn; I just see every failure as an opportunity to improve. Nor do I see it as a waste of time, because again, I can only read, write, and watch so much. I also think it gives me a better understanding of what’s going on in other media.
Videogames, love them or hate them, are big business.
When the early Grand Theft Auto games started coming out I remember the reviews saying that the stories were cinematic, as good as any film. Is anyone saying that now? I love stories. I recognize that there’s some framework to give context to all the running and shooting, but cinematic? Not in my experience. When 90% of the time is spent running, shooting, and puzzle solving, the 10% of the story just gets spread pretty thin, no matter how good the cut scenes.
For me, anyway. Maybe I’m just playing the wrong games.
This year I read a book that is basically a videogame on page. I actually liked it quite a bit, so don’t take that as a slight. However, it’s a reminder to us creatives that we produce what we consume. As much as I enjoyed the story, the thinly veiled videogame influence was distracting, with a predictable challenge, power-up, minion battle, and boss battle formula. I don’t think this was deliberate on the author’s part, but simply a result of where he invests his time.
There’s a reason why Hemingway needed to read more than he wrote every day.
So as much as I enjoy my daily videogame break, it’s nothing compared to the amount of time I spend reading. Sometimes I worry that a bad novel will make me a bad writer. Hopefully being an aware, thoughtful reader, offers some protection. Now that I think about it, being aware and thoughtful is probably a good way to play videogames.
And an even better way to live.