While I do occasionally play video games, they’ve never been a big part of my life. My parents would never buy me a console, knowing full well that I’d never save up enough money or buy one of my own even if I did. We had a computer with a few simple games, which I loved. But I never have been, nor ever will be gamer.
Not my thing, not my world.
So when I saw there was a movie titled Boss Level, I figured it wasn’t for me. You almost don’t have to read the plot to know the concept: a former Special Ops soldier named Roy (Frank Grillo) finds himself in a Groundhog Dog loop with less New England charm and more beheadings (so many beheadings). Eventually he’ll stop dying and get to the end.
Well, first he has to beat the final boss. Of course.
As plots go, it’s about as worn and simple as they come. You can start the movie in the middle, understand exactly what’s happening, and know what will happen. Fortunately, the screenwriters understand it takes more than plot and explosions to make a story. A story needs heart. So Roy has an estranged wife, Jemma (a luminous Naomi Watts) he still loves, and a son, Joe (Rio Grillo), who doesn’t even know Roy is his dad (well, I'm sure the actor knows Frank is his dad).
What the hero cares about reveals his true self.
Why did I watch Boss Level, anyway? Well, I like Mel Gibson, who plays the boss, Ventor, of the evil corporation Dynow (get it?). Sure, he’s barely in the movie. We expect that. Mostly, I watched it because I saw a Men’s Health interview with Grillo where he talks about his diet and training. He mentioned that he packed on a lot of muscle for this movie, which isn’t easy at his age. They show some clips and I thought, “Huh, that actually looks like fun.”
I hope I look that good in 15 years.
The violence and profanity are admittedly fun, as is the goofy world of the movie. Give me a good car chase and a cool hero, and I’m in. Co-writer and Director Joe Carnahan knows exactly what he has and delivers on everything promised in the premise. But again, he takes it a step further by giving Roy something to love. That’s universal, gamer or not.
Boss Level isn’t for everyone.
I get that. However, there’s a lesson here that applies to every storyteller and project. We have to remember that well-drawn characters, with flaws and desires, will cover a multitude of tropes. When we can see what the hero wants, what’s in the way, and what’s at stake, we can’t help but root for him. That Grillo has a rough charisma to bring to Roy’s character and doesn’t take himself too seriously also helps.
The final lesson is there’s nothing wrong with starting, and restarting, and restarting again until we get it right.
Now, if you’ll excuse me, I need to work on that level I’ve been stuck on for the last six months.